Discovery Zone

DISCOVER - Te Arawa Stories Digital Storehouse

DISCOVER - Te Arawa Stories Digital Storehouse Te Arawa Stories

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A fantastic storehouse of Rotorua stories to enjoy.

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DISCOVER - Tarawera Eruption Survivor Experiences

DISCOVER - Tarawera Eruption Survivor Experiences Learn their stories

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Learn more about the 1886 eruption through the eyes of those who lived through the events of the disaster. Suitable for Years 5 - 10.

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DISCOVER - Learn to Code – Hungry Shark

DISCOVER - Learn to Code – Hungry Shark Create a basic game using Scratch

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Kick start your programming with an introduction to coding with Scratch. Suitable for Year 4 & above with previous experience in Scratch.

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DISCOVER - Learn to Code Your Own Game

DISCOVER - Learn to Code Your Own Game Kick start your programming

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An introduction to coding using Scratch. Suitable for Year 4 & above who are new to Scratch.

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DISCOVER - Art Skills - Blending

DISCOVER - Art Skills - Blending Smooth changes in colour

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Show your friends how you can change one colour smoothly into a different colour. Suitable for Year 4 - 13.

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DISCOVER - Art Awards Inspired Activities

DISCOVER - Art Awards Inspired Activities Rotorua Museum Art Awards

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Observe, create and draw with theses fun activities inspired by our local artists. Suitable for Year 1 - 13. Also suitable for Juniors (Y0-Y2).

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DISCOVER - The Guided Tourist

DISCOVER - The Guided Tourist A computational thinking activity

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Help the tourist visit all the sites. Suitable for Year 4 & above.

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DISCOVER - Who Sits Where?

DISCOVER - Who Sits Where? A computational thinking activity

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Use clues to determine who is sitting where in the computer lab. Recommended for Year 5 & above.

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DISCOVER - Patterns In Nature

DISCOVER - Patterns In Nature Why do some plants and animals have patterns?

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Look into the amazing world of nature by learning about patterns in nature. Suitable for Year 5 & above.

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DISCOVER - Hatupatu The Conservationist

DISCOVER - Hatupatu The Conservationist Te Arawa Tupuna

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Learn more about this Te Arawa tupuna who was inspired by nature and the world around him. Suitable for Year 1 - 8. Also suitable for Juniors (Y0-Y2).

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DISCOVER - How to Make Tints

DISCOVER - How to Make Tints And why they are useful

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A video all about tints and some practical art activities for you to try. Suitable for Year 3 and above including teachers!

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DISCOVER - Souvenir Ware

DISCOVER - Souvenir Ware A Holiday Momento

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Learn more about this fad that was popular among tourists in the early 1900s and create your own souvenir ware! Suitable for Year 1 - 8. Also suitable for Juniors (Y0-Y2).

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DISCOVER - Volcanoes Around Us

DISCOVER - Volcanoes Around Us Rotorua Caldera

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Discover the amazing landscape around Rotorua starting with the Rotorua Caldera. Suitable for Year 3 & above.

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DISCOVER - Nature as a Material

DISCOVER - Nature as a Material Art Around Us

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Learn about some artists that create their artworks using materials found in nature and create your own! Suitable for Year 5 and over.

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DISCOVER - Create a Patterned Cube

DISCOVER - Create a Patterned Cube Fun activity

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Learn how to make your very own patterned cube! Suitable for Year 4 & above.

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DISCOVER - Small Objects - Big Stories

DISCOVER - Small Objects - Big Stories Learn about a family treasure

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Discover a taonga or treasure in your own home. Suitable for Year 1 - 10. Also suitable for Juniors (Y0-Y2).

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DISCOVER: Crazy Code Breaking

DISCOVER: Crazy Code Breaking A computational thinking activity

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Find out about Caesar ciphers and then break the code.

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DISCOVER - The Rotorua Bath House

DISCOVER - The Rotorua Bath House An iconic building

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Find out about the interesting history of the building where Rotorua Museum is housed. Suitable for Year 4 – 6 students

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DISCOVER - Patterns Made By People

DISCOVER - Patterns Made By People Pattern challenges for you to try

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Fun pattern challenges for you to try at home. Suitable for students Year 3 & above.

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DISCOVER - Street Wise

DISCOVER - Street Wise Find out the story behind some of Rotorua's street names

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Discover who some Rotorua city streets are named after.
Curriculum Links: Social Studies
Suitable for: Year 2-10.

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DISCOVER - 28th Māori Battalion

DISCOVER - 28th Māori Battalion Brave WWII Soldiers

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Find out more about these brave soldiers who went away to fight in World War II. Suitable for Year 1 – 10.

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DISCOVER - Trubridge and Design Technology

DISCOVER - Trubridge and Design Technology Become a designer

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Learn more about David Trubridge, a New Zealand designer and artist. Suitable for Year 5 & above

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DISCOVER - Driving Circuits Coding Challenge

DISCOVER - Driving Circuits Coding Challenge Use your Scratch skills to complete the challenge

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A challenge to create your own game in Scratch. Suitable for Year 4 & above with previous experience in Scratch.

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DISCOVER - Debug the Maze

DISCOVER - Debug the Maze A computational thinking activity

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Learn how to find bugs/errors in computer programmes and fix them. Suitable for Year 5 & above.

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DISCOVER - Puzzle Me

DISCOVER - Puzzle Me Fun Rotorua puzzles to try at home

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Challenge yourself with these unique online jigsaw puzzles featuring well-known Rotorua places. Suitable for Juniors (Y0-Y2) and above.

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DISCOVER - Explore Local People and Places

DISCOVER - Explore Local People and Places Rotorua Histories

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Explore local landmarks and learn about wellknown Rotorua people! Suitable for Year 3 - 10.

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DISCOVER - What is Negative Space in Art?

DISCOVER - What is Negative Space in Art? How to use negative space

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A follow up from Sculpting Together programme or fun activity to do at home! Suitable for Year 3 and above.

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DISCOVER: Historical Memes

DISCOVER: Historical Memes A computational thinking activity

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Use the memes to work out who the historical figures are and solve the secret words. Suitable for Year 9 and up.

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DISCOVER: Hatupatu’s Maze

DISCOVER: Hatupatu’s Maze A computational thinking activity

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Create a lego maze and then give the directions for how to navigate it to someone in your bubble. Suitable for Juniors (Y0-Y2).

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DISCOVER - The Mechanical Bear

DISCOVER - The Mechanical Bear A computational thinking activity

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Find out where the bear will end up. For Year 2 & above.

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